Minecraft: Pocket Edition / Bedrock
Game Developer on Minecraft: Pocket Edition at Mojang AB.
Game Programming Intern on Rayman Legends at Ubisoft Montpellier for 7 months.
Winning game jam submission for “Palette Jam 2021” Made in 7 days using a custom build of Godot.
Software Rasterizer (and OpenCL implementation)
School assignment in year 2 to make a Software Renderer
Dungeon Crawler Project
A school project in year 3, made with a “large” team of 4 programmers and 7 artists.
This assignment from the Procedural Content Generation 3rd year course.