Skip to main content
  1. Posts/

Minecraft: Pocket Edition / Bedrock

professional games

Game Developer on Minecraft: Pocket Edition at Mojang AB. Joined just as the team was shipping 0.10 alpha. Team size: 4 people

What I did:

  • Bug fixing
  • Porting features from Java Edition
  • Optimizing for Mobile
  • Developing new gameplay features for minecraft

For the first year I was responsible for shipping updates to the Google Play Store and the Apple Appstore (later followed by other flavors such as Amazon Fire TV, Samgsung Gear VR and Windows Phone.)

Not long after we were joined by Microsoft’s efforts to make the product into what is now known as Minecraft Bedrock Edition which added support for:

  • Windows 10 & UWP
  • XBox 1 and Series
  • PS4
  • Nintendo Switch
  • the kitchen sink

Engine and tools:

  • Custom C++ framework initially supposed to support minecraft on the Sony Experia Play
  • Visual Studio

Example image
Example image
Example image
Example image
Example image
Example image
Example image



Daniel Wustenhoff
Author
Daniel Wustenhoff
‘Software Engineer’