PSP DevKit project
education
games
Assignment to make a small game on the PSP Devkit
(I’ve used some assets from Team 17s classic “Project X” for this project.)
Checklist for assignment:
- Loading assets
 - Setting up a OpenGL framebuffer
 - Drawing (or Blitting) to frame buffer
 - Ready Input system
 - Play Audio (BGM and SFX)
 
Game featured:
- Intro sequence
 - Basic Enemy behaviors
 - Wave spawners
 - Weapons and Upgrades
 - Tile-based platform with editor
 
I’ve had the pleasure to work together with Lawrence Kok and Leroy Sikkes on these dev-kits.
We bundled our efforts to wrap both Win32 and PSP calls.



