PSP DevKit project
education
games
Assignment to make a small game on the PSP Devkit
(I’ve used some assets from Team 17s classic “Project X” for this project.)
Checklist for assignment:
- Loading assets
- Setting up a OpenGL framebuffer
- Drawing (or Blitting) to frame buffer
- Ready Input system
- Play Audio (BGM and SFX)
Game featured:
- Intro sequence
- Basic Enemy behaviors
- Wave spawners
- Weapons and Upgrades
- Tile-based platform with editor
I’ve had the pleasure to work together with Lawrence Kok
and Leroy Sikkes
on these dev-kits.
We bundled our efforts to wrap both Win32 and PSP calls.