Rayman Legends
professional
games
Game Programming Intern on Rayman Legends
at Ubisoft Montpellier
for 7 months.
Platforms:
- PS3 and PS4
- Xbox 360
- Xbox one
- PSVita
- PC (Steam / Uplay)
But initially for the
Wii U
Later ported to the Nintendo Switch as well.
What I did:
- Gameplay programming / Scripting
- User Interface, Widgets and menus
- WiiU interaction
Engine and tools:
- Custom UbiArt framework
- Visual Studio
- Notepad++